MMOexp-Skull and Bones: How Siphon Furnace Supercharges Your Toxic Weapons

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Let's dive deep into the gear, modifiers, furniture, and combat mechanics that make this build a top-tier monster for PvE and PvP alike.

If you've been scouring the Indian Ocean for a build that melts ships, tears down forts, and shrugs off return fire like it's nothing, today's guide is exactly what you've been waiting for. The "Bider-Sleep of War" build is one of the most devastating setups currently in Skull and Bones. Packed with noxious, explosive, and flooding synergy, this ship can dismantle anything on the open seas in just a few volleys Skull and Bones Items.

 

Let's dive deep into the gear, modifiers, furniture, and combat mechanics that make this build a top-tier monster for PvE and PvP alike.

 

The Core Ship: Bider-Sleep of War

 

The foundation of this setup is the Bider, nicknamed "Sleep of War." It's a powerhouse designed to handle massive siege engagements and fort raids while keeping the crew alive through rapid self-repair.

 

The standout weapon here is the Mons Meg III, one of the most brutal siege guns in the game. It's capable of dealing an astonishing 6,430 base damage from the front, which only climbs higher thanks to its modifiers and supportive furniture pieces.

 

Its strength lies in synergy stacking-combining siege power with multiple elemental effects. By layering explosive, piercing, noxious, and flooding bonuses, the Bider becomes a hybrid damage dealer that can apply multiple status effects at once while boosting raw damage.

 

Weapon Loadout and Effects

 

Each Mons Meg setup in this build carries its own combination of buffs and secondary effects. Let's break them down:

 

 Mons Meg 3 (Front): 6,430 damage | Explosive + Siege | Rolled with Noxious, Amplified, Explosive, Overflow

 

 Mons Meg 3 (Side): 6,369 damage | Noxious, Amplified, Toxic, Overflow

 

 Mons Meg 3 (Rear): 6,304 damage | Noxious, Siege, Overflow, Combustion, Piercing, Flooding

 

 Mons Meg 3 (Alternate): 6,272 damage | Noxious, Siege, Overflow, Combustion, Piercing, Noxious, Flooding

 

As you can see, Overflow appears across multiple setups. This perk is essential because it amplifies multiple damage-over-time effects while allowing the ship to apply various elemental debuffs simultaneously.

 

Why Overflow Matters:

 

Overflow synergizes perfectly with Noxious and Toxic effects. Once your target is poisoned, Overflow increases total damage output while enabling follow-up effects like Flooding or Combustion to tick for even higher DPS.

 

In practical combat terms, that means enemy ships not only take huge impact damage but also continue to suffer post-hit through poison and waterlogging damage over time.

 

Key Support System: The Little Grace III Repair Buoy

 

Durability is everything in Skull and Bones-and that's where the Little Grace III Repair Buoy comes in. It provides 1,048 healing per activation, which can keep your hull intact even under heavy fire.

 

The buoy setup includes:

 

 Hardy Buoys: Boosts survivability under pressure.

 

 Preemptive Defense: Grants +50 Armor to the target for 10 seconds, and this can stack up to five times.

 

 Service Trait: Increases repair output by 6.3%, helping reach that 1,048 healing threshold.

 

 In essence, your repair buoy doesn't just patch you up-it makes you significantly tankier during engagements. This allows you to stay in siege range longer, letting your toxic barrages do their job.

 

Hull and Armor Setup: Nocturn Strength Core

 

For the ship's frame, this build uses the Nocturn, with its base strength increased by 2,440. It's then enhanced with Double Maintenance Furniture, further improving repair rates, hull durability, and resilience to prolonged fights.

 

This tanky setup ensures that even while you're taking return fire during fort sieges or high-risk PvP battles, your Bider remains afloat long enough to unload multiple volleys and repair in between.

 

Core Furniture & Synergies

 

The furniture pieces are what make this setup truly lethal. Let's look at what powers the ship's internal mechanics:

 

Siphon Furnace

 

This is the centerpiece of the build.

 

If the target is poisoned, you gain:

 

 +10% Toxic Weapon Damage

 +12% Projectile Speed

 +10% Maximum Range for all toxic weapons

 

This single piece of equipment ties the entire Noxious theme together. Once you land a toxic hit, every follow-up shot gets faster, stronger, and deadlier.

 

Bombard Works I

 

 +19% Secondary Damage to Bombard-type weapons

 

 Perfect for boosting the AOE impact of your siege volleys, especially against clustered ships or fort towers.

 

Bombard Ministry I

 

 +10% Bombard Damage

 +8% Damage to Structures

 +5% Repair Amount for repair weapons

 

This helps you melt fortifications faster while also providing a small boost to sustain.Kickball Station

 

This is a sleeper powerhouse for the flooding synergy.

 

 Deals +13% Flooding Damage when hitting targets from over 200 meters.

 

 For every 1% Projectile Speed increase, flooding damage is boosted by another 1%.

 

 Since Siphon Furnace already adds +12% projectile speed, Kickball Station converts that into even more flooding power. Long-range shots become absurdly effective, creating massive water damage over time while your poisons tick away.

 

Ammo Priming Bench

 

 +20% Damage to Structures for siege weapons

 +18% Repair Output when more than 160m away from target

 +4% Overall Siege Weapon Damage

 +7% More Hull Repair Amount

 

This bench gives you both sides of the coin-siege destruction and defensive sustain-making it one of the most valuable utility components for any build.

 

Bombard Grinder

 +15% Projectile Speed to Bombard weapons

 

This complements your Kickball Station perfectly, boosting both long-range accuracy and flooding damage through the indirect speed synergy.

 

Combat Showcase: "Three Shots, You're Dead"

 

When put to the test, this setup absolutely shreds. Against enemy ships, it regularly delivers three-shot kills-sometimes two if all debuffs land cleanly.

 

Even heavily armored targets melt under sustained toxic and flooding damage. While the player in the video struggled with aim at times ("misseddidn't miss that time"), once hits connected, the result was catastrophic.

 

Against structures, the damage potential is even more striking.

 

Four fort towers can be taken out in what amounts to two full volleys. While some footage showed a glitched wall hitbox ("it went right through the fort"), the overall destructive capability remains undeniable.

 

Sustain and Survivability

 

Despite the raw offensive power, this build doesn't neglect defense. The repair buoy and Nocturn double maintenance combo ensures constant healing and reinforced armor.

 

The overlapping buffs from Preemptive Defense and Service Hardy Buoys stack armor bonuses while multiplying your repair efficiency.

 

In practical terms, you can take several direct hits during a siege, shrug off fire damage, and still maintain your offensive rhythm.

 

Real Combat Example: Fort Battle Breakdown

 

During one test run, the ship successfully:

 

 Destroyed two towers within seconds.

 Survived multiple return volleys thanks to armor stacking.

 Repaired between fights without returning to port.

 Maintained toxic and flooding uptime nearly 100% of the time.

 

Even with environmental bugs or glitched walls, the damage-over-time layering ensures consistent DPS without needing pinpoint aim every shot.

 

How to Play the Build

 

Here's how to maximize this setup's potential:

 

1.Open with Noxious Shots-Apply poison early to trigger your Siphon Furnace bonuses.

 

2.Stay at Medium to Long Range (200m+)-Kickball Station's flooding buff scales with distance.

 

3.Alternate Siege and Bombard Fire-Stack poison and flooding before switching to explosive volleys.

 

4.Use Repair Buoys Proactively-Don't wait until critical HP; maintain your armor buffs consistently.

 

5.Target Structures from 160m+-Ammo Priming Bench rewards long-distance play with both damage and sustain bonuses.

 

When executed properly, this setup becomes a self-sustaining fortress capable of sinking fleets or dismantling entire fortifications with minimal downtime.

 

Final Thoughts: Overflow Dominance

 

The "Bider-Sleep of War" build is a masterclass in toxic synergy and modular design. It blends siege efficiency, sustain, and status effect layering into a single, brutal package. Whether you're raiding forts, taking on elite contracts, or fighting rival players Skull and Bones Silver, this configuration delivers consistent performance across all fronts.

 

If you love seeing enemy ships disintegrate under a mix of poison, explosions, and flooding-all while repairing faster than you can take damage-this is the ultimate setup to sail with.

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